Their production is efficient at 2-wide and the storage doesn't really scale up as well as production rooms, which are better at 3-wide. Medbays and Science Lab are good choices to make 2-wide (since each floor can fit two 3-wides, and one 2-wide). A good dweller will clear the emergency almost immediately because they're much easier. Like other production rooms, you can merge this room up to three times and upgrade it to make it more efficient. In addition all floors can hold up to two elevators. If you're trying to complete emergencies fast for an objective or achievement, use a 1-wide, level 1 room. 1 Floor layout 2 Room overview 3 Production rooms 3.1 Room time 3.2 Efficiency 3.3 Rush production 4 Training rooms 4.1 Training times 5 Merged rooms 6 Mysterious Stranger Floor layout There are 25 floors all floors can hold eight rooms. Wider rooms and more upgraded rooms have harder emergencies (more rodents, higher hp, longer fires, etc). Make the room as wide as you want before upgrading, basically. It's cheaper to make a room 3-wide, then upgrade, instead of upgrading your 1-wide, upgrading, and then trying to add/upgrade another 1 or 2-wide next to it to get it to merge. Merge and fill them, but dont upgrade them. What does make a huge difference is room level, and Id absolutely recommend keeping training rooms level 1. When you upgrade rooms, it's more efficient with caps to upgrade merged rooms. One dweller will definitely have a tougher time in a triple room compared to a single, but six in a triple wont have it much harder at all than two in a single. Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms.īefore the release of the Android version, the values were as follows:īeing the Tier I power generation facility, the power generator becomes obsolete once the Nuclear reactor is unlocked at 60 dwellers.Since all the 2-wide required rooms have already been mentioned, crafting rooms (and the theme research room) are required to be 3 wide. The power generator room, like other rooms, gains a production and upgrade cost bonus from being connected to another room of the same type and level. To increase the speed at which power is generated, place dwellers with better Strength in this room.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |